Mouse

Object

Design

Palmer is a sculptural take on the ergonomic mouse, designed with comfort and posture in mind. Inspired by the natural curve of the resting hand, Palmer encourages a relaxed, horizontal grip that helps reduce pressure on the median nerve. The form minimizes the need for a tight grasp, countering the strain often caused by traditional claw-grip mice. Shaped to sit flush against the palm, Palmer supports the entire hand, distributing weight evenly and helping to prevent trigger finger. A functional object with a focus on well-being, Palmer brings together utility and ease in a clean, tactile silhouette.

Design

The form of Palmer was shaped through an exploration of abstract volume relationships, guided by Rowena Reed Kostellow’s principles of design. Beginning with primary solids, I focused on creating a dynamic but balanced composition where the major, minor, and transitional volumes worked in harmony. The mouse’s soft curvature emerged from iterative sculpting, prioritizing a directional thrust that intuitively guides the hand into a relaxed horizontal posture. Rather than treating ergonomics as a set of functional constraints, I approached the form as a spatial dialogue, emphasizing positive and negative space, tension, and the subtle play of light across surfaces. This process allowed the design to feel both visually resolved and physically intuitive, where form follows feeling as much as function.